The color scheme of the previous games was always a bit muted, but here it just seems dreary. The move to the Atomiswave is a bit of a mixed bag – on one hard, it allows for some awesome effects, as the camera zooms out during certain boss battles (think Samurai Showdown or any other SNK game that used scaling), but the backgrounds are all high resolution, and possess a bland feel that pales compared to the pixel art of the earlier games. There’s a single brand new weapon called the Zantestu, a short range sword that’s massively powerful. Additionally, all characters can now hold two weapons and can switch between them, much like Contra III – however, you still lose both of them when you die. Clark uses his Super Argentine Backbreaker suplex move, which renders him temporarily invincible and thus turns him into a close range killing machine. ![]() He can also use his Vulcan Punch as an extremely powerful melee attack. Ralf can take two hits but has half the ammunition. And ever since the rebirth of SNK, the company has been very eager to please its fans (see: the entirety of The King of Fighters Maximum Impact 2 / 2006) – Ralf Steel and Clark Jones, also known as the Ikari Warriors, have been added as playable characters, bringing the total roster to six. Please help! Or figure out what's causing the issue.Metal Slug 6 is the first (and only) entry to run on the Atomiswave platform, leaving the old Neo Geo hardware behind – which, when this was released in 2006, was over fifteen years old.Ī first for this Metal Slug game is that the different playable characters have different attributes – Marco has a stronger pistol, Tarma is an expert at vehicular combat, Fio starts with a Heavy Machine Gun every time she dies, and Eri has double the amount of grenades, in addition the ability to toss them in every direction. In the developer menu I got CPU Core set to "Dynarec (JIT)" it's the default settings, I didn't mess with things there except turning off "Enable Debug Logging" cuz I heard it helps with improving performance.Īlso "Enable Driver Bug Workarounds" is turned ON by default, I didn't touch it. Ignore Bad Memory accesses: ON (When it's OFF, you can reach up to the 5th Area of mission 1 but it still freezes completely) (Everything in it is OFF, haven't touched it the default settings)įast memory (unstable): OFF (tested it with ON, Metal Slug 6 still crashed and/or freezes and/or gives error) ![]() Texture scaling and texture filtering are all OFF/xBRZ/Nearest/Nearest Render Duplicate Frames to 60Hz: ON (if it's OFF, the game freezes but doesn't show the error that's in the picture above)Įverything under Software Skinning and is OFF, although I had tested with lazy texture caching, disable slower effects while they were on and it still crashed without showing an error) ![]() My laptop is old, has integrated GPU, and it uses an Intel CPU My PPSSPP settings are as follows I tested on both of these versions of PPSSPP Windows 8.1, PPSSPP v1.11 (and previously PPSSPP v1.10.3-1003) (both fresh extracted files from /PPSSPP/index.php) Well, it shouldn't crash at all What hardware, operating system, and PPSSPP version? On desktop and mobile phone, GPU matters for graphical issues. The third picture appeared when I turned off "ignore bad memory accesses, the game froze and I pressed "ESC" twice (to get into the menu then out of it) and then it appeared ![]() If I press "No", the program crashes and dies (as if it was closed through task manager), doesn't even lag or give me a not responding. When you start metal slug 6, in mission 1, you get to play for a little bit (specifically keep moving to the right in order to enter the 3rd "Area" of mission 1) and after a while (Either in the 2nd "area" of mission 1 or the moment you enter the 3rd "area") a crash occurs and it gives this error and everytime I press "Yes" it simply shows the exact same error again. The light is dimmed, the brightness is lowered. There is this black filter or something ONLY inside metal slug 6, it's like. I restarted the laptop, updated drivers etc, got a fresh install of PPSSPP latest version (v1.11), ran PPSSPP as Admin and without admin (for testing) What happens? And I tested with both the cheat button turned on and off (the "Enable Cheat" button) The iso is the EUR version of the game (ULES00530) and I don't have any cheats enabled, and I don't even have the cheat button enabled. Sometimes it immediately crashes, sometimes it freezes, sometimes it freezes and gives an error (the pictures below), specifically only happens in Metal Gear Slug 6 I'm using the iso of the game (not zip etc) All the games work 100% from start to finish without any issue at all except Metal Slug 6
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